Thanks, Nabob052 for the research done on this and the save file that made it easier for me to test/resolve! This was introduced in 4.1.0 with some code added to fix some culling that was still happening to household due to new culling added by EA for Cats & Dogs. Fixed an issue with Sims dying that left the dead Sim’s household as visible.Probably why EA isn’t doing that to begin with. It’s a timing thing and due to that, the information just isn’t there to change the string in the dialog (if that’s possible at all) so it shows both parent names. The actual children haven’t been generated yet either (until names are chosen) so there’s on way to check them for who both their parents are. So there’s no way to check that’s Sim’s pregnancy information to see who their partner is. This isn’t really possible because the pregnancy information has actually already been cleared from the pregnant Sim when the dialog is displayed. I had a request to look into adding both parents to the pregnancy dialog.It allows you to, but it’s buggy doing so and can result in households that cause issues so don’t do it! It’s an EA issue so nothing I can do to stop it except give a warning! Beware!!! Do NOT add Sims through the “Modify Career Outfit” CAS screen. It should only be used to edit a Sim’s name and trait info. This CAS screen doesn’t allow any outfit editing other than the career outfit, as that is its intended use. This CAS screen will allow changing the traits and name features of a Sim in a large household so it should always be available to those Sims. If a Sim on a large household is clicked to open the MCCC Sim Menu, in Sim Commands I will now always display the “Modify Career Outfit” button.If people don’t want MC Population functionality, they shouldn’t use a setting, they should remove the module just like any other module if they don’t want it. When MC Population was first made, there was actually a reason for this setting, but at this point, it’s a redundant feature. Removed the “Use Custom Population” setting from MC Population.This will allow setting the friendship level between a pet and the currently selected Sim. Added the “Relationships” button to Pet menus.Glasses, makeup and accessories will not be copied in this manner. It will overwrite any existing outfits the Sim may have had with the new outfits. After a Sim is selected and their outfit is copied, when clicking another Sim, there will be an option to Paste the copied outfit or a new option to “Paste All Outfits”. This works using the existing MC Dresser Copy/Paste menu options. Dave’s request, there is now an option to paste all outfits copied from one Sim to another. "Forget Active Sim"? How do they forget themselves? "Make Leave"? Nah… Hopefully, they are more complete for active ghost Sims now as well! A lot of the options didn’t make sense as ghosts were locked into specific menus regardless of whether they were active or not. Went back and revisited the menus that show-up for ghosts when they’re part of the active household. Like it says, this maxes all the motives of all Sims in the current neighborhood lot. Added “Fill Needs (Current Lot)” to the Active Household Cheats menu.Added a blocker for a new “toddler nightmare” causing effect, that was added in an EA update at some point, when “Monster under the bed” is disabled.Added the ability to add perk points to owned vet clinics through the MC Cheats “Increase Points” cheat. Fixed some places that were using lists of Sims for special functionality so they would consider minimum LOD Sims (ghosts or culled Sims).Mostly, this was to prevent households becoming larger than the maximum household size due to some changes EA made in their core functionality. Fixed neglected and adultless household adoption of children to better handle the households they are being adopted by.Fixed some places with MC Pregnancy offspring calculations that were mis-calculating the possible number of offspring that could be filled in the house when modifying the current offspring for a pregnant Sim.All commands that are added by MC Command Center are found by clicking on Sims and going into the “MC Command Center” menu (also available through the “mccc” console command described below) or on mailboxes for “MC Cheats” (also available through the “mc_cheats” console command described below) In addition, it contains several settings and command-line actions (which can be run from the sims command-line control-shift-C within a sim lot).Īll settings for MC Command Center and its modules are located in the “MC Command Center” menu found on computers in-game, or by typing “mc_settings” at the console. It is required regardless of what combination of other modules are desired. The MC Command Center module is necessary to link all the other modules together.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |